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Paint Pandemonium

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Devlog

  • Time Of Death: Your Highscore!
    August 06, 2024 by Hypnotic_Melody
    Added actual player death and a highscore system! Also edited the enemy spawn rate... Continue reading
  • Pause Menu
    July 16, 2024 by Hypnotic_Melody
    I've developed a first start on a pause menu system! The quitting stuff doesn't work yet, and the whole thing doesn't look as nice as I'd like it to be, but it'll be good enough for now!... Continue reading
  • Title Screen, Mobile Controls, Automatic Enemies!
    July 12, 2024 by Hypnotic_Melody
    Like the title says, I've added a title screen, mobile controls, and automatic enemy spawning to the game! I've also added a hit counter to tell you how many times you've been hit!... Continue reading
  • First Demo Deployed!
    July 08, 2024 by Hypnotic_Melody
    Big news!!!!!! You can play a demo of the game now! It's very unfinished and unpolished though, so don't expect too much!... Continue reading
  • Paint Pandemonium: Development Start!
    June 25, 2024 by Hypnotic_Melody
    I'm starting my development of Paint Pandemonium, a game about dodging bullets that drip paint on your screen, making the game harder as it goes on! My plan for this project is to recreate my scratch... Continue reading
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